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Post by Truzzhol on Jul 12, 2009 19:56:40 GMT
Truzzhol1: Warding and BarricadingExtended Greater Ward vs. Evil 2: Defensive PowerHealing: Surgery Soak: Turtle Shell Defense: working on it 3: CraftingAlchemy Transcribe Spell 4: Offensive PowerRanged: Eyes of Doom, Aether Wave (still working on hit %) Travel: Flight, Water Breathing 5: InfusingInfuse Psychometry MiscellaneousMP recovery: Sorcerer's Might, Tap Ley Line. Known Spells: Reveal, Aether Wave, Eyes of Doom, Turtle Shell, Eagle Eye, EGWvE.
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Post by oryxdrake on Jul 16, 2009 4:01:56 GMT
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Post by The Chinese Government on Jul 17, 2009 1:39:08 GMT
The Chinese Government declares proficiency in the following:
1: Warding and Barricading Structural Engineering
2: Defensive Power Planar Protection
3: Crafting Advanced Armorsmithing Advanced Smithing Alchemy
4: Offensive Power Hand to Hand: Blood Touch Advanced Melee Combat Fencing Cast Spell
5: Infusing None yet
6: Enchantment Enchant Weapon
Miscellaneous MP recovery: Sorcerer's Might Cosmic Affinity Sense Magic Sense Morality
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Post by Splagbot on Jul 18, 2009 19:26:28 GMT
The Todd, level 30 Lightspeaker 1: Defensive PowerHealing: Surgery Defence: Dodge Soak: Chainmail Vest Pets: Judgemasters (fully augmented), Wheel of Righteousness Spells: None (yet) 2: Offensive PowerRanged Combat: Advanced Small Arms Travel: Flight Pets: Judgemasters (fully augmented), Wheel of Righteousness Spells: None (yet) Energize 3: CraftingAlchemy 4: InfusingPurify Psychometry 5: Warding and BarricadingNone! 6: EnchantmentNone! MiscellaneousEnergize Prayer Sense Morality Sense Magic I have to admit I never though about my priorities with The Todd mainly as I never had any, I originally created him as I had petmasters and I wanted to see what they where like, it'll be interesting to see how I can taylor him to fit into the Raggies now.
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Post by throctukes on Jul 22, 2009 14:52:45 GMT
Hi.
So, I'm good for fighting Balrogs and plummeting to my death in big underground cities. Also I keep getting mistaken for Saruman.
Wait, no, that's some other wizard isn't it?
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Post by A Playful Otter on Jul 22, 2009 17:34:05 GMT
THROC! You're back?!
*excited running in circles*
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Post by disco on Jul 27, 2009 23:13:33 GMT
Dr. Disco, level 12 Lightspeaker 1: Defensive PowerHealing: Surgery Defence: Dodge Soak: Divine Armor Pets: Spells: 2: Offensive PowerH2H Combat: Martial Arts Travel: Pets: Spells: 3: Crafting4: Infusing5: Warding and Barricading6: EnchantmentMiscellaneousSearch I feel very tiny. Must eat XP Wheaties.
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Post by stubmanjoe on Jul 28, 2009 16:30:26 GMT
I'm only a level 1 mortal for now but I hope to become an enchant/crafting Wizard for Guns and Swords.
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Post by sookypants on Jul 30, 2009 9:56:28 GMT
Pretty much all my planned abilities will involve making or improving things, though with spell transcription I suppose I'll also be able to ward. I'm currently a level 8 mortal, heading for wizard eventually.
Current abilities: Advanced smithing Armorsmithing
Planned abilities: Advanced armorsmithing Advanced bowyer Advanced gunsmithing Alchemy Enchanting (all objects) Spell transcription Sorcerer's Might and various MP enhancing skills
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Post by Taylor Swift on Aug 1, 2009 2:29:47 GMT
Taylor Swift, Level 13 Myrmidon 1: Warding and BarricadingNone *Might* get Structural Engineering if I have spare CP later, since I have engineering and plan on getting strength. 2: Defensive PowerNone atm. (Yay again) Healing: Will get First Aid Soaks: Way of Earth as soon as I hit T3 Misc: Stamina at some point. 3: CraftingAdvanced Bowyer 4: Offensive PowerI can do ~17 damage / AP to SH wards (70% cth, 12 damage) Advanced Archery Strength Strong Attack I plan on getting WoL and WoF when I hit T3. 5: InfusingZip! 6: EnchantmentZada! MiscellaneousEh, I don't have the spare CP to get miscellaneous skills atm. Planning to get WoL, ES, AdvHide, and Search. EDIT: Bought some Myridon Skills...
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Post by Oscar Wilde on Aug 6, 2009 18:17:11 GMT
I'm a pre-Straylight wolfy Rev, so it's not the most min-maxed build in the Nexus. I've got the full armorsmithing and healing trees, though, and I'd be pleased as punch to provide bash and supplementary pet summoning for a raid crew.
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Post by effedupdk on Aug 9, 2009 7:50:11 GMT
I am a mighty death knight and have joined your alliance of evil to help further our mutual goals. 1. Warding and Barricading None 2. DefensivePowers None 3. CraftingNone 4. Offensive Power Like all Knights I am an expert at swordplay. Although currently under a Geas when I find a dark wizard to help lift it I shall be free to cast my fireballs and raise my skeleton warriors to help ravage and destroy all we see. 5. InfusingNone 6. EnchantmentNone 7. MiscellaneousNone
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Post by Jason Macyntire on Aug 23, 2009 20:01:36 GMT
1: Warding and BarricadingCast Spell (Wards not currently learned 2: Defensive PowerHealing: Surgery, Heal Other, Absolve Suffering Defense: Prayer Soak: Prayer Pets: Judgemasters (4), Aethersprites (4) Aura: No Misc: Energize 3: CraftingSmithing 4: Offensive PowerMelee: Advanced Ranged: No Travel: Legs 5: InfusingNo 6: EnchantmentNo MiscellaneousLockpicking
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Post by technerd on Aug 28, 2009 19:47:10 GMT
Gustav Adolf
Skills: Terrifying Aspect (defensive) Dodge (defensive) Death Touch (Offensive) HtH tree (Offensive)
Can Transcribe: Turtle Shell, Tiger Claw, Bears Strength, Visual Prestidigitation
Can summon Zombies (Regular)
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